Splinter Cell, Far Cry and The Division are some of franchises represented. XDefiant’s primary conceit is that it’s a crossover between some of Ubisoft’s biggest franchises. Now, especially with us being a free-to-play, more in that games-as-a-service environment, we have the opportunity to do that now.” That’s something that games we’ve worked on in the past haven’t really gotten to take advantage of - because in the past it’s been that yearly iteration timeline. “We knew we wanted to make a 6v6 arena shooter that depended on and evolved on player feedback. Smith told GamesBeat that Ubisoft intended to make a shooter that could take advantage of player feedback more directly. GamesBeat got a chance to speak with CeeCee Smith, XDefiant’s director of live operations, on how the game took shape during its development cycle. The company recently added the title to its 2023-24 fiscal year release schedule, meaning it is likely to release in the next few months. Īfter flying low on the radar for some time, Ubisoft’s XDefiant has emerged as one of its promising new games. We're thrilled to announce the return of GamesBeat Summit Next, hosted in San Francisco this October, where we will explore the theme of "Playing the Edge." Apply to speak here and learn more about sponsorship opportunities here.
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